DEVELOPER DIARIES
Behind the scenes, technical updates, and studio news.
May 2026
Surviving the 48-Hour Game Jam: Triumphs and Obstacles
A detailed look into our intensive 48-hour development cycle. From the initial concept phase to the final rush of compiling the build, here is how we secured our success certificate…
May 2026
Fixing the Spinning Character Glitch in Unity C#
Physics-based interactions can sometimes cause unintended rotation issues on character controllers. Here is the script logic we modified…
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May 2026
Soundscapes & UI: Bringing the Menu to Life
A breakdown of our latest collaboration on 2D interface design and audio integration. Aligning visual clicks with the perfect sound effect…
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April 2026
Level Design: Building the River Eco-Fortress
Exploring sustainable architecture concepts in level design. How we integrated self-sufficient fortress mechanics into a dynamic river topography…
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